The topics you can expect this year:
- How to work in a small team (workflow, technologies, tools, ...)
- Importance of the communities and fans for the game development
- Game development for virtual reality – Oculus Rift, HTC Vive, Gear VR, ...
- Using real world in games – augmented reality
- What can game design learn from psychology
- Raising money and looking for the investors
- How to set the price & Monetization methods
- Designing games for video streaming services
- Remote cooperation (from the employee's and employer's point of view)
- Game development as freelance job vs full time employment
- Game analytics (implementation, performance measurements, conversions, etc.)
- Marketing on a low budget