Dala jsem jim dvacet let života, ale víc nedostanou. Přišla jsem s truhlou plnou darů a odnáším si jedinou věc, ale je to férová výměna. Myslí si, že Ruku uctívají, ale přitom ji drží ve vězení, skrytou, pohřbenou. Nikdy by se neodvážili po ní sáhnout, vzít si její moc. U mě se uplatní víc.
Bindings: Walk with a god (Science!) - Ruka Jagar-bereka, toho kdo drtí shůry, hlasu tisíce hromů, zvěstovatele posledního soumraku. Prý. Ale co je to doopravdy?
Basic Quest: Dealing with the past (The Background of Your Life) - I když jsem pryč, moje myšlenky se tam pořád vracejí.
Get rough 3 - Short spear, saar bow, or just fists; I'm no stranger to scuffles.
Make an honest offer 2 - I have something you want, you have something I want. Let's deal.
Get hit and get up again 1 - I refuse to go down.
Order people around 1 - When all hell breaks loose, there's no time to stand around and think.
(magical) Initiate of the Hand 1
Magical Skill: Initiate
[Obstacle 1] See traces of other Powers
[Obstacle 1] Watch fires die
[Obstacle 1] Speak with a voice of thunder
[Obstacle 2] Take flight, but not very elegantly
[Obstacle 2] Make weather much worse
[Obstacle 2] Break and crumble things that divide or connect
[Obstacle 3] Draw a lightning to strike you. Survive it.
Bond: Find a new place for yourself.
Affliction: I draw attention of great powers.
Connection: 1 to every PC
Connection: 1 to the old clan
Connection: 1 to the roads
"Tohle nedopadne dobře."
When mistakes are about to be made or situations are solved in an unnecessary harsh manner.
Quest píše:Walking with a god (formerly: Science!)
You have a power, but you don't know the power. Does it belong to you? Do you belong to it?
Prod and poke at the power until you find more about what it is, or how you relate to each other. Beware, things might get metaphysical!
The HG can award you 5 XP towards this quest when:
[ ] You try to solve a problem through the power and find it a very bad match.
[ ] You consider giving the power away, and you consider keeping it, and then you decide.
[ ] You find out you were completely wrong about the power.
[ ] A great one considers you a fellow player of the same game.
1/chapter, you can earn a bonus XP towards this quest through:
- sympathizing with, or assisting, the outcast and the wrong
- dreams calling you to a place of danger
- listening to stories of strange things happening in Vaharina
- regaling people with a legend of some epic danger related to the quest — typically a legend invented by your player but occasionally forwarded from previous discussions with the HG
- complaining to the other PCs about the progress of your investigations/work
- reluctantly allowing yourself to be dragged away from it
- or reluctantly allowing others to get involved with it
Background Quest píše:The Background of Your Life
There’s something you just have to live through, day by day.
Leaving the clan behind.
And there’s something—some experience or memory—that helps mark out those days. There is something that draws your attention when this quest casts its shadow or its light upon your life. You can earn a bonus XP towards this quest at any time (but only once per scene/15 minutes) by directing attention to this experience.
What catch phrase do you use?
"To u nás v klanu..."