In a Wicked Age of Conan Oracles
In a Wicked Age of Conan Oracles
Stiahni In a Wicked Age of Conan Oracles
Urobil som si karticky orakul (zdroj) pre hru In a Wicked Age (Conlaiova recenzia) inspirovanych Howardovymi poviedkami a tak sa chcem s vami o ne podelit.
Su to 4 sady po 52 a 1 sada po 46 orakul, dokopy ak dobre pocitam 254 zaujimavych elementov, ktore mozete pouzit ako inspiraciu pre vasu sword & sorcery hru a nemusi to byt len IaWA.
Odporucam vytlacit obojstranne na co najtvrdsi papier, aby karticky aj nieco vydrzali.
There's nothing in the universe cold steel won't cut.
On eternal hold: d20 Warheart
On eternal hold: d20 Warheart
- Quentin
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Vyborne!
diky, diky, diky
diky, diky, diky
http://2k6goblinu.blogspot.cz/
“Questions are gameplay”-Chris McDowall, The ICI Doctrine, 2018
Player Agency (n.): “the feeling of empowerment that comes from being able to take actions in the [virtual] world whose effects relate to the player’s intention” -Mateas, 2001
“Questions are gameplay”-Chris McDowall, The ICI Doctrine, 2018
Player Agency (n.): “the feeling of empowerment that comes from being able to take actions in the [virtual] world whose effects relate to the player’s intention” -Mateas, 2001
- Quentin
- Noob of The Round Table
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Re: In a Wicked Age of Conan Oracles
Vcera jsem na dnd v mddm vytahl tyhle oracles. Vylosoval pet nahodnych a trihodinova session byla na svete. Ani to nebolelo
http://2k6goblinu.blogspot.cz/
“Questions are gameplay”-Chris McDowall, The ICI Doctrine, 2018
Player Agency (n.): “the feeling of empowerment that comes from being able to take actions in the [virtual] world whose effects relate to the player’s intention” -Mateas, 2001
“Questions are gameplay”-Chris McDowall, The ICI Doctrine, 2018
Player Agency (n.): “the feeling of empowerment that comes from being able to take actions in the [virtual] world whose effects relate to the player’s intention” -Mateas, 2001
Re: In a Wicked Age of Conan Oracles
nice napis viac.
There's nothing in the universe cold steel won't cut.
On eternal hold: d20 Warheart
On eternal hold: d20 Warheart
- Quentin
- Noob of The Round Table
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In a Wicked Age
Vytahli jsme si Kneze, carodeje, zoufalou princeznu s vestcem, okridlenou bestii a poustni mesto.Corvus píše:nice napis viac.
Knez vladne mestu a ovlivnuje lid i princeznu, carodej ohrozuje mesto svou okridlenou potvorou. Vestec umira(tajne ho zabil knez) a posila princezne posledni proroctvi o tom, ze ma na carodeje poslat kacirske zoldnere (tady prichazi postavy). Postavy porazi netopyra, najdou carodeje a hle TWIST carodej je dobrej a jedinej nenaletel knezi na kecy o jedinem a skutecnem bohu (proto chtel vestec poslat na carodeje kacirskou skupinu). Posila postavy zpatky zabit kneze a osvobodit mesto od temnych bohu. Princezna se vsem odmeni, expy ... bla bla
Dokopete motivace postav, najdete k NPCckam alternativy v monster manualu a jsme doma.
http://2k6goblinu.blogspot.cz/
“Questions are gameplay”-Chris McDowall, The ICI Doctrine, 2018
Player Agency (n.): “the feeling of empowerment that comes from being able to take actions in the [virtual] world whose effects relate to the player’s intention” -Mateas, 2001
“Questions are gameplay”-Chris McDowall, The ICI Doctrine, 2018
Player Agency (n.): “the feeling of empowerment that comes from being able to take actions in the [virtual] world whose effects relate to the player’s intention” -Mateas, 2001
Re: In a Wicked Age of Conan Oracles
takto sa daju tie oracles pouzivat pre klasicke systemy a vidim ze to funguje.
v IaWA by hraci hrali priamo toho knaza, carodeja, princeznu a vestca
v IaWA by hraci hrali priamo toho knaza, carodeja, princeznu a vestca
There's nothing in the universe cold steel won't cut.
On eternal hold: d20 Warheart
On eternal hold: d20 Warheart
- Quentin
- Noob of The Round Table
- Příspěvky: 9334
- Registrován: 31. 7. 2007, 14:31
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Re: In a Wicked Age of Conan Oracles
AhááCorvus píše:takto sa daju tie oracles pouzivat pre klasicke systemy a vidim ze to funguje.
v IaWA by hraci hrali priamo toho knaza, carodeja, princeznu a vestca
http://2k6goblinu.blogspot.cz/
“Questions are gameplay”-Chris McDowall, The ICI Doctrine, 2018
Player Agency (n.): “the feeling of empowerment that comes from being able to take actions in the [virtual] world whose effects relate to the player’s intention” -Mateas, 2001
“Questions are gameplay”-Chris McDowall, The ICI Doctrine, 2018
Player Agency (n.): “the feeling of empowerment that comes from being able to take actions in the [virtual] world whose effects relate to the player’s intention” -Mateas, 2001
- Markus
- Vrchní krutovládce; Administrátor
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Re: In a Wicked Age of Conan Oracles
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